CommasAndDots
- Created by MentorMatthewZ on
25.05.2025, 20:25
GraphicSVG Game
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myShapes model = [ model.buttonPressed |> Debug.toString |> text |> centered |> filled black ] type Msg = Tick Float GetKeyState type alias Model = { time : Float , buttonPressed : String } update msg model = case msg of Tick t (getKeyState, _, _) -> { time = t , buttonPressed = getKeyState (Key ",") |> Debug.toString } init = { time = 0, buttonPressed = "" } main = gameApp Tick { model = init, view = view, update = update, title = "Game Slot" } view model = collage 192 128 (myShapes model)
Create a basic game with user interaction, but no commands (needed for better random numbers).